# Tips for App Design from Apple

**URL:** <https://the.fmsoup.org/t/tips-for-app-design-from-apple/4899>\
**Category:** Lounge (Discussions)\
**Tags:** design, layout-design\
**Created:** [June 11, 2025, 6:25am UTC](https://the.fmsoup.org/t/tips-for-app-design-from-apple/4899 "2025-06-11T06:25:55Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![kevdez](https://avatars.discourse-cdn.com/v4/letter/k/e79b87/32.png) [@kevdez](https://the.fmsoup.org/u/kevdez)\
**Post date:** [June 11, 2025, 6:25am UTC](https://the.fmsoup.org/t/tips-for-app-design-from-apple/4899/1 "2025-06-11T06:25:55Z")

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Hello all,  
Apple WWDC 25 is going on and a ton of videos have been posted.  
I found one interesting for App Design tips for FM devs ( Even though the video is for apple iOS apps). Good tips, if you want to check it out -  
[Design Foundations](https://www.youtube.com/watch?v=dGcqqA3Sl-o)

Regards  
Kevin

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**Author:** ![Malcolm](https://yyz2.discourse-cdn.com/flex030/user_avatar/the.fmsoup.org/malcolm/32/196_2.png) [@Malcolm](https://the.fmsoup.org/u/Malcolm)\
**Post date:** [June 11, 2025, 7:35am UTC](https://the.fmsoup.org/t/tips-for-app-design-from-apple/4899/2 "2025-06-11T07:35:15Z")

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thanks for the link, I've just finished. It's well worth the 20mins.

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**Author:** ![Dutchman](https://yyz2.discourse-cdn.com/flex030/user_avatar/the.fmsoup.org/dutchman/32/491_2.png) [@Dutchman](https://the.fmsoup.org/u/Dutchman)\
**Post date:** [June 11, 2025, 10:39pm UTC](https://the.fmsoup.org/t/tips-for-app-design-from-apple/4899/3 "2025-06-11T22:39:38Z")

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That was well worth it. I didn't know all those interface resources were available from Apple; I'm using (and have been happy with) the Noun Project's iconography, but the stuff from Apple is a great addition.

As it happens I've just finished a great book called The Design of Everyday Things by Don Norman, and in addition to being a simply fascinating read, much like the WWDC video, it has me rethinking how I approach UX design.

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**Author:** ![LVZ](https://avatars.discourse-cdn.com/v4/letter/l/5f9b8f/32.png) [@LVZ](https://the.fmsoup.org/u/LVZ)\
**Post date:** [June 17, 2025, 5:46am UTC](https://the.fmsoup.org/t/tips-for-app-design-from-apple/4899/4 "2025-06-17T05:46:43Z")

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btw, a interesting read: [Did Apple abandon its own design heuristics & accessibility principles? | UX Collective](https://uxdesign.cc/did-apple-abandoned-its-own-design-heuristics-accessibility-principles-2d616ed7ace5)  
Louis

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**Author:** ![Markus](https://avatars.discourse-cdn.com/v4/letter/m/b782af/32.png) [@Markus](https://the.fmsoup.org/u/Markus)\
**Post date:** [June 17, 2025, 10:07am UTC](https://the.fmsoup.org/t/tips-for-app-design-from-apple/4899/5 "2025-06-17T10:07:41Z")

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here's another 'wwdc25-video' from one of the well-known swift developers - from his point of view (Sean Allen), not an Apple developer.

[![](https://img.youtube.com/vi/14ZpgTJ5I0Q/maxresdefault.jpg "Swift News: WWDC 2025, AI Costs, ASO Changes, Liquid Glass & More.") ](https://www.youtube.com/watch?v=14ZpgTJ5I0Q)

(skip the add's..)

Tahoe et all is brand new and I can not test it (my older test macBook is no longer supported..) - but I like that liquid glass. If You're on the Apple developer platform (Xcode, Swift, etc), You have a consistent (hope so..) UI on all of the Apple platforms (incl. the new human interface guidelines).

It's somewhat exciting and I would like to test that using Xcode/Swift (-:
